![]() ![]() ![]() Unique item keys to identify each item (possibly a string?)Īn id conflict-prevention system for Stardew Valley.Patch existing sprite sheet? Use a custom sprite sheet?.If we can’t see what currently exists, how would we decide where to add new content? This project aims to contribute a Pull Request to SMAPI directly, to add some form of API/communication/system to enable communication of this very important detail, in a manner which assures conflict-free registrations both between mods, and between host client relationships in multiplayer. ![]() Ergo, checking the list of objects/items/furniture/crops/etc manually is unreliable, because at any time, a mod could decide to invalidate ObjectInformation and add/change things. This is for a number of reasons there is no order to mod loading, so you never know if all mods have reported in yet. ID conflicts are currently not feasible to resolve from a mod-perspective in Stardew Valley via SMAPI. An id conflict-prevention system for Stardew Valley. ![]()
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